And there are Chance spaces, which will give you a random event: get money, lose money, move to a particular space on the board, etc. There are also spaces that send you to Jail, where you have to roll doubles to get out (or pay a fine). To pay somebody rent, you both insert your cards, one in the plus side and one in the minus side. You insert your card, punch in a number, and it adds or subtracts the amount. There's a little gizmo that sits in the center of the gameboard, and it has two slots on the sides, one to add money and one to subtract it. The biggest change, of course, is that there's no more Monopoly money. Personally, I think they look kind of sterile and don't have the personality of the old metal bits. The player tokens are kind of funky-clear flat plastic rectangles with the old symbols (iron, shoe, car, etc.) etched on them. The components are fine: the board is sturdy cardboard, the cards are nice heavy cardstock, and the hotels are clear plastic in green and red. But it's nothing personal-it's just business.Ĭomponents: The game comes with a circular board, the game unit, 6 player tokens, 6 bank cards, dice, hotels and houses, and deed cards for all the properties. The goal is to run everyone else into bankruptcy. When somebody lands on your property, they pay you rent. The basic idea of Monopoly hasn't changed-buy up properties, get a monopoly of a particular color and you can start developing it with houses and then hotels, increasing the rent.
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June 2023
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